0.000 2021-01-12 21:59:42; Factorio 1.1.8 (build 57537, mac, full) 0.000 Operating system: macOS 10.13.6 0.000 Program arguments: "/Applications/factorio.app/Contents/MacOS/factorio" 0.000 Read data path: /Applications/factorio.app/Contents/data 0.000 Write data path: /Users/jimlee/Library/Application Support/factorio [650614/952704MB] 0.000 Binaries path: /Applications/factorio.app/Contents 0.017 System info: [CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, 4 cores, RAM: 16384 MB] 0.017 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmW] [Lang: en] 0.106 Available displays: 1 0.106 [0]: iMac - {[0,0], 2048x1152, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x42bced4(0x01)} 0.184 Initialised OpenGL:[0] AMD Radeon Pro 555 OpenGL Engine; driver: 4.1 ATI-1.68.25 0.184 [Size] Window: 1920x1064, Backbuffer: 3840x2128 0.184 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO 0.184 [Version] 4.1 0.184 Graphics settings preset: high 0.184 Dedicated video memory size 2048 MB (detected from AMD Radeon Pro 555 Compute Engine; VendorID: 0x1021c00) 0.305 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality] [Color: 32bit] 0.305 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.330 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.648 Info ModManager.cpp:254: Found duplicate mod VehicleWagon2, using higher version (1.2.13 > 1.2.11). 0.649 Info ModManager.cpp:254: Found duplicate mod VehicleWagon2, using higher version (2.18.6 > 1.2.13). 0.654 Loading mod core 0.0.0 (data.lua) 0.746 Loading mod base 1.1.8 (data.lua) 1.039 Loading mod base 1.1.8 (data-updates.lua) 1.213 Checksum for core: 2245420583 1.213 Checksum of base: 1287547015 1.423 Prototype list checksum: 2590252455 1.467 Loading sounds... 1.504 Info PlayerData.cpp:70: Local player-data.json available, timestamp 1610517501 1.504 Info PlayerData.cpp:77: Cloud player-data.json unavailable 1.689 Initial atlas bitmap size is 16384 1.690 Created atlas bitmap 16384x6272 [none] 1.690 Created atlas bitmap 4096x2120 [decal] 1.691 Created atlas bitmap 8192x2928 [low-object] 1.691 Created atlas bitmap 4096x2592 [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.691 Created atlas bitmap 8192x3840 [terrain, mipmap, linear-minification, linear-mip-level] 1.691 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 1.691 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification] 1.691 Created atlas bitmap 4096x928 [mipmap] 1.691 Created atlas bitmap 8192x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 1.691 Created atlas bitmap 4096x828 [alpha-mask] 1.694 Created atlas bitmap 16384x4344 [shadow, linear-magnification, alpha-mask] 1.694 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask] 1.694 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 1.727 Created virtual atlas pages 4096x4096x3 1.817 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 2.026 Parallel Sprite Loader initialized (threads: 3) 7.178 Sprites loaded 7.204 Generated mipmaps (3) for atlas [2] of size 8192x2928 7.217 Generated mipmaps (3) for atlas [3] of size 4096x2592 7.252 Generated mipmaps (3) for atlas [4] of size 8192x3840 7.260 Generated mipmaps (3) for atlas [5] of size 4096x1632 7.270 Generated mipmaps (3) for atlas [6] of size 4096x1664 7.308 Generated mipmaps (3) for atlas [7] of size 4096x928 7.393 Generated mipmaps (5) for atlas [8] of size 8192x2208 7.402 Generated mipmaps (3) for atlas [11] of size 4096x1328 7.405 Custom mipmaps uploaded. 7.485 Generated mipmaps for virtual atlas of size 4096x12288 7.803 Factorio initialised 7.816 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=jimlee&token=&apiVersion=2 8.649 0 packages available to download (experimental updates disabled). 33.910 Loading map /Users/jimlee/Library/Application Support/factorio/saves/_autosave3.zip: 27402783 bytes. 33.931 Loading level.dat: 115382382 bytes. 33.938 Info Scenario.cpp:196: Map version 1.1.8-0 36.135 Loading script.dat: 425 bytes. 36.137 Checksum for script /Users/jimlee/Library/Application Support/factorio/temp/currently-playing/control.lua: 2929504738 Factorio crashed. Generating symbolized stacktrace, please wait ... #1 0x0000000103863022 in Logger::logStacktrace(StackTraceInfo*) + 0x12 #2 0x000000010281408b in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::__1::basic_string, std::__1::allocator > const&) + 0x17b #3 0x00000001025ca2e4 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) + 0xa4 #4 0x000000010315411e in Train::getStateDescription() const + 0x162e #5 0x000000010315551d in TrainWithMinimap::updateStatusButton() + 0x2d #6 0x0000000103154fa2 in TrainWithMinimap::updateTrain(Train const&) + 0x282 #7 0x0000000103154bd2 in TrainWithMinimap::TrainWithMinimap(GuiActionHandler&, Train const&, Player const*) + 0x302 #8 0x0000000103159d44 in TrainsWidget::updateTrainList() + 0xa4 #9 0x0000000103159aa2 in TrainsWidget::TrainsWidget(GuiActionHandler&, Player const&, TrainManager const&, TrainStop const*, unsigned int, agui::FrameStyle const*, bool) + 0x2b2 #10 0x000000010314f562 in TrainStopGui::TrainStopGui(TrainStop const*, GuiActionHandler&, GuiInfoProvider&, Player const&) + 0x462 #11 0x0000000103272ecd in CommonMapInteraction::openEntityGui(Controller&, ForceData const*, Entity const*, unsigned char) + 0xe7d #12 0x000000010326f6d2 in CommonMapInteraction::openGuiInternal(Controller&) + 0xa42 #13 0x0000000102c11046 in GameView::loadGuiForController() + 0x5d6 #14 0x0000000102c1036c in GameView::executeAction(GameViewAction const&) + 0xcc #15 0x0000000102bc14c0 in GameView::executeActions(std::__1::vector > const&) + 0x440 #16 0x0000000102bbe2e7 in Game::postUpdate() + 0x697 #17 0x000000010338e6a1 in MainLoop::prepare() + 0x151 #18 0x000000010338d21a in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) + 0x13a #19 0x0000000102710373 in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::__1::function, Filesystem::Path const&, MainLoop::HeavyMode) + 0x5a3 #20 0x000000010258bc91 in main + 0x17121 Stack trace logging done 63.385 Error Train.cpp:526: train has some unhandled state Logger::writeStacktrace skipped. 63.385 Error CrashHandler.cpp:189: Map tick at moment of crash: 37520830 63.385 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 69.832 Uploading log file 69.862 Info SystemUtil.cpp:547: Started /Applications/factorio.app/Contents/MacOS/factorio; trampoline PID: 93580